What is Blender?

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase.

Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. 

Quick Information

VENDOR: The Blender Foundation
PRODUCT: Blender
VERSION: 3.1.2
PLATFORM: Windows & Mac

Who is licensed to use Blender?


How do I request access to Blender?

Blender is available to all users on their MSU Denver issued PC laptops through Software Center. For MSU Denver issued Mac computers, Blender will appear in Self Service and can be installed from there. If you require Blender to be installed in a department lab, please submit a Software Request for University Devices so that we can schedule a deployment.

Blender is also available to install on personal devices at https://www.blender.org/download/.

How do I access Blender?

After you've installed Blender from either Software Center or Self-Service, you will be able to launch the application from your Start menu or Applications folder.

If you require assistance using the application, please contact your instructor, department tutor, or supervisor for help.

If you experience trouble installing the application, you receive license errors, or you feel it is not running correctly, please submit a Software Issues & Errors request.

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Article ID: 143046
Tue 5/3/22 9:52 AM
Tue 4/4/23 9:23 AM